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Wesnoth Units database

Sylph

(image)

Rarely seen, the sage-like Sylphs are masters of both their faerie and mundane natures. They are possessed of wondrous, and sometimes terrifying powers. Legends concerning these have given other races a healthy fear of the elves.

Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent. This unit's arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.

Advances from: Enchantress
Advances to:
Cost: 67
HP: 46
Movement: 6
XP: 100
Level: 3
Alignment: neutral
IDHigh Elven Sylph
Abilities:
(image)faerie touch
impact
6 - 3
melee
magical
(image)gossamer
impact
5 - 5
ranged
slows
(image)faerie fire
arcane
8 - 5
ranged
magical
Resistances:
blade0%
pierce0%
impact-10%
fire0%
cold0%
arcane20%
TerrainMovement CostDefense
Castle160%
Cave230%
Coastal Reef160%
Deep Water230%
Flat150%
Forest160%
Frozen140%
Hills150%
Impassable9930%
Mountains260%
Mushroom Grove250%
Sand140%
Shallow Water140%
Swamp140%
Unwalkable9920%
Village160%